Stalker is the biggest mod. The best mods for S.T.A.L.K.E.R.: Call of Pripyat. Stalker - a domestic masterpiece

Greetings, stalker. Today I will tell you about the best modifications created by fans of the legendary trilogy. Sit down, relax and experience new adventures throughout the zone.

We will talk about additional content for the Call of Pripyat platform. The original game became one of the best in the series. But, unfortunately, years pass, and the gaming community has not seen a continuation. Therefore, fans took the development of add-ons into their own hands. They were able to make modifications that radically change the game, both in story and gameplay terms.

You will find dozens of different mods on the Internet. But in order not to make a mistake with the choice, I made today’s review of mods for Call of Pripyat from a selection of the most current additions to date.

The selection is based on personal opinions and feedback from players. If you think that some modification is missing here, share your opinion in the comments. And we are starting a review of mods for Stalker Call of Pripyat.

Top 5 best modifications

Call of Pripyat is the largest platform in terms of the number of mods made for it. Hundreds of different products were made for this game that are not worth mentioning. And only a few can be called truly worthwhile projects.

But before we move on to the review of the best mods for Stalker Call of Pripyat, I want to tell you about 4 mods that You should never install on your PC:

  • Reach Mod. I, of course, doubt that you will be able to play this project even if you want to. The game closes every couple of minutes. I tried installing this mod because the description intrigued me. The idea seems good, but the implementation is worse. Don't even try to install this mod.
  • The Witcher. Redesigned locations, character models, voice acting and other features. It seems that everything is not so bad, but Stalker is not a game where the floor of a broken ship should be covered with laminate, and bright green grass should grow throughout the locations. In general, the mod simply completely kills the entire atmosphere of the game, turning the Danger Zone into a rainbow-colored Far Cry.
  • War correspondent. The story of a journalist who ended up in the ATO zone in Ukraine. I have never seen a dumber story and performance. Terrible detail, lags and crashes, disgusting plot - this is the basis for the game.
  • Rainbow Zone. The level of drug addiction is simply off the charts. In the game you will find changed locations and green grass. Yes, yes, instead of regular vegetation, hemp grows in all locations. It feels like the project was created by a person who was under the influence of LSD, coke and other hard drugs. If you want to go a little crazy, you can install this mod and see for yourself how sick of a fantasy the person who created this has.

If you come across at least one of these mods on the Internet, don’t even think about installing them, you’ll just ruin the game.

Well, we’ve dealt with the bad stuff, let’s return to the review of the best mods for Stalker Call of Pripyat.

Contract for a good life

Let's start our review of mods for Stalker Call of Pripyat with the “Contract for a Good Life” modification, which is especially popular among gamers.

At the center of events is the mercenary Khmury, who received a good order, codenamed “Contract for a good life.” The main character is sent to the center of the zone along with a detachment of 10 similar mercenaries. How events will unfold, what kind of order this is, who is the target and why Gloomy agreed to this, you will find out after completing this add-on.

The main advantage of the mod is the plot part. But besides this, the author has redesigned more than 10 locations, voice acting and environment design.

“Contract for a good life” is one of the best mods for Stalker Call of Pripyat. If you want to go through an interesting story in the Stalker style. Be sure to try this mod.

Spatial anomaly

An interesting story addition to the main game. Has everyone heard about the spatial anomaly? Yes, yes, this is exactly the place where people disappear without a trace. The history of the mod will tell us about the fate of a mercenary named Beast. He finds himself in a spatial anomaly and moves to an unknown place. Fortunately, we are not alone in this territory. Now our task is to find a way to escape from the anomaly and return to our home Zone.

In addition to the story addition, the game's weapon and character models have been changed. Several endings and professional Russian voice acting have also been added.

The history of this mod will be remembered for a long time. I highly recommend playing it. You won't find hardcore here, but an interesting and exciting plot is guaranteed.

Misery

In my review of mods for Stalker, I would like to especially highlight this project. Most gamers consider it the only worthwhile improvement to the base game. And although the storyline remains untouched, all other aspects of the game change radically.

This modification completely changes the familiar stalker to a more updated, tougher and more interesting game. The only thing that hasn't changed is the plot.

As for the gameplay, artificial intelligence, graphics and sound, the game is simply unrecognizable. Let's start in order.

I’ll say right away that if you like to lightly run around the Zone, collect artifacts and finish the game in a couple of hours, then this mod is not for you. Misery is for true hardcore fans. With this addition, completing the regular storyline can take you several weeks, because you will have to die repeatedly before you can clear out the bloodsuckers' lair or kill a few snorks. The game is built closer to realism and makes it possible to really sweat while passing.

First, you are asked to choose one of three classes: attack aircraft, scout, sniper. Your choice will determine your starting equipment and perks for further upgrades.

Artificial intelligence has also undergone changes. Enemies are much better at using cover and coordinating their actions. Now you can’t just kill a squad of mercenaries. In order to complete such a task, you will have to work hard and think about how to do it better.

The graphic part has been completely redesigned. All models of weapons, characters and mutants have been improved and replaced. The interface has been completely redesigned. The entire Zone looks more alive and dark, and the incredible soundtrack helps create an atmosphere for complete immersion in the game.

Misery is a mod for hardcore fans.

Wind of time

Tired of hackneyed plots that involve searching for objects and fighting factions? “The Wind of Time” has a unique concept for how events unfold.

The story begins in 2048, when a professor creates a time machine and decides to send a military specialist, that is, us, to 2014. It was at this time that an outburst occurred in the Zone, after which it began to rapidly expand, capturing more and more territory. Our task is to find out the cause of this anomaly and eliminate it.

The plot will keep you in suspense throughout the entire passage. All actions will take place in 18 locations, many of which are already familiar to players from the original parts of the series. But at the same time they have undergone significant changes. The game now has a thirst indicator and content from Shadow of Chernobyl has been added.

In addition to the story and gameplay components, the graphics were updated using Atmosfear 3 and Absolute Nature 4 mods.

In general, the addition turned out to be quite successful and rightfully takes a leading place in the review of the best mods for Stalker Call of Pripyat.

Path in the darkness

One of the best plot modifications for Call of Pripyat. We have to play as a stalker named Shroud.

The plot revolves around the mysterious Specter project. The main character learns information about the research group in the center of the zone. We don't know who they are or what their goals are, but we do know that their work can have disastrous consequences. We have to unravel all the details and find out what kind of secrets the Zone keeps.

The mod was released in 2015 and includes a global reworking of existing locations, and also adds a number of new territories in which you will have to investigate the mystery of the Zone for many hours. In addition to the environments, character models and motion animations have been redesigned.

Do you love the original Stalker trilogy? Then “The Path in the Darkness” will definitely suit your taste.

Do you think I missed a good mod? Write your favorite additions to the original game in the comments. And I’m finishing my review of mods for the game Call of Pripyat. I hope you enjoyed this collection. If yes, subscribe to the blog and share information on social networks. See you soon, dear readers.

S.T.A.L.K.E.R. Way to Pripyat v.1.0.0.1

The checkpoint at Cordon was attacked by mutants. All the soldiers died, and in the empty checkpoint there were drawings of the Pripyat-Chernobyl Nuclear Power Plant transition. Two stalkers go after them, but on the way one of them receives serious wounds. Leaving his partner in the basement, the lone stalker continues on his way with a stack of secret documents. The way to Pripyat.

The mod adds seven new locations and 54 new quests. All locations are fully populated, including new types of monsters, and there are new types of anomalies on them. A number of textures of old weapons have been changed and several types of new weapons have been added, some of the new ones are not sold by merchants, they can only be removed from a corpse.

The interface has been changed, the loading images of the levels have been redone. New vegetation textures and new gunshot sounds add realism and atmosphere to the game.

Installation: Place the gamedata folder in the game folder, agreeing to replace the files.
A new game is not required.


S.T.A.L.K.E.R. Road to nowhere

Bayonet went to the Zone where his brother disappeared. Volunteered. “Suicide,” the others thought. This is probably how it is, to voluntarily go to possible death, to the very heart of her kingdom, to the city of Pripyat, to Nowhere... The brother was an experienced stalker. And Bayonet will first have to rely on the support of the military who set up a camp here. Will he even be able to return alive?

The “Road to Nowhere” mod allows you to look at the events of the game from a slightly different perspective. New locations are being added (Limansk), new quests built into the changed storyline. You will meet both old characters and completely new ones.

Sounds and textures have been changed, transition points have been added, and new loading screens have been made. Particular attention is paid to the stability of the mod..


S.T.A.L.K.E.R. Hired Ghost 2

Mod for Shadow of Chernobyl"The Hired Ghost" told the story of a man infected with a rare disease who went into the Zone to look for a way to heal. "The Hired Ghost 2" continues this story in "Call of Pripyat". All of the Ghost's attempts to find an antidote have failed, and he returns to work as a mercenary. But it turns out that the virus has made irreversible changes in his body and he can now come into contact with the creatures of the Zone who have retained the remnants of their mind. Now his controller skills will have to be put into action: he was sent to find and kill Major Degtyarev.

The “park” of monsters has been expanded and transformed: monsters cut from the game have been added, their textures have been updated and their spawn locations have been changed. Dynamic news allows you to monitor the situation in the Zone. Scripts are optimized for better performance.

Patch for the mod:

  • Fixes errors when starting the game.
  • Adds menu update by pressing F1.
  • Adds the Tactical Kalashnikov Machine Gun to some NPCs (can be obtained from the servant of the monolith in Limansk.)


The biggest change introduced by the mod is the expansion of weather modes and their random changes, making the world around us realistically unpredictable. To the four weather conditions specified in the game, the mod adds three more: partly cloudy, fog and dense fog. Added more than 150 sky textures.

The position of the sun has been adjusted in accordance with the time of year and the geographical location of the location. The nights are longer and the realistic moon changes phases and produces dynamic shadows. And on a sunny day, you can see the far edges of the location thanks to the increased viewing range. Added a new weather anomaly - Psi Storm.

Atmospheric mod is very often included in other global mods.


ARS mod v.0.5.2 & Shoker Weapons Mod 1.0

Conversion for “Call of Pripyat” mod created by ARS-Team for “Shadows of Chernobyl”. Added Shoker Weapons mod.

Another global mod designed to enrich the familiar game and bring it closer to ideal ideas. Changes have been made both to the external side of the game (new interface, new menu, the moon has been restored, shadows have been adjusted, the grass has become green) and to the gameplay. Improved AI, added body armor, new food and medicine, improved weapons. Added sleep and the ability to collect monster parts. New groups have been introduced - Sin and American Special Forces. Arena battles have been introduced. Instead of automatically generated quests, interesting quests are written manually.

Almost all weapon models have been replaced, animation has been changed. Added the ability to install addons and improvements to weapons: magazines, sights and accessories.

The modification is intended for the version of the game with patch 1.6.02 installed. The mod is not compatible with other global mods.


SZM COP v0.2

On the territory of the Chernobyl exclusion zone, operative Degtyarev disappeared, accompanied by an experienced stalker Strelok. Attempts to contact them brought nothing. According to information received, armed bandit formations have become more active in the Zone. If an operative falls into their hands, then there is a danger of leaking important secret information. Not to mention the fact that both missing people are in mortal danger. An officer, a professional soldier, special forces soldier Shershen, was sent to search. But no one knows what he will encounter on the spot.

For the new plot, which continues the events of “Call of Pripyat,” new models and characters were created, new cut scenes were drawn, quests and three new locations were added. All locations are completely populated by both monsters and peaceful traders, new hiding places have been added everywhere. The mod includes dynamic news, AI pack and AtmosFear 3.

SWMod: CoP v0.7

This mod doesn't so much introduce new things as it improves old ones. In "Call of Pripyat" some characters and storylines remained underdeveloped; the Second way mod adds or changes some additional quests to answer questions that arise. The player will be able to find out who Myron is, will have the opportunity to get even with Flint and call Noah to Pripyat. Characters that were deprived of biography in the original game will also acquire their own history.

Thanks to this mod, the storyline is lengthened, and the player is more immersed in the world of Pripyat. This is also facilitated by the fact that the number of people in the Zone has been greatly reduced: now it is a truly dangerous and deserted place. The passage has become more difficult, but has acquired coherence and logic.

Due to the fact that the mod is predominantly scripted, it combines well with any graphic mods.


Sigerous Mod 2.2

Required patch: 1.6.0.2

New locations have been added, old ones have been adapted: Cordon, Swamps, Red Forest. Three large faction bases have been added: Bandits, Dawn, Monolith. The storyline has been changed, new quests have been introduced. The player can now obtain new specializations: Commander-in-Chief, Bodyguard, Saver, Breeder, Trader. A huge number of new costumes, weapons, armor, medicine, artifacts and much more have been added, including about 100 caches. NPCs have lost their night vision, and are now practically blind in the dark.

The mod requires starting a new game. The mod is global, therefore, incompatible with other global modifications.


S.T.A.L.K.E.R. Cop Forgotten Land v 0.6

S.T.A.L.K.E.R. Cop Forgotten Land is a mod designed to make the Exclusion Zone as realistic and complex as possible. The mod uses many developments and mini-mods from other authors.

To begin with, the environment became realistic. The graphics have been significantly improved, weather and atmospheric changes have been added, and almost all textures have been replaced. Changed icons, menus and loading screens.

The game no longer warns you about an ejection and does not give you time to look for cover. There will now be a regular shortage of ammo, and some stalkers will be hostile towards you. Bandits and monsters now go out on solo walks much less often; they try to move in groups. After the release, there is a possibility that a wave of mutants will sweep through the zone. Artifacts have become truly valuable, and now they are not so easy to find.


S.T.A.L.K.E.R.: World of War Mod v0.2

Our journey will begin at the new location Zakordonye, ​​from where you can only get to Kordon by helicopter. But here’s the problem: the helicopter crashed while transporting a supply of weapons to a distant point near a burnt out farm. Having collected the documents from the helicopter, we set off to look for a farm...

This mod is not a story mod, although there are new locations, new quests and a new storyline in it. Its main goal is to make the game more atmospheric and deeper. The atmosphere is provided by changing textures, sights, icons, screens and reworking weapons. Punching has been added to the combat system, and the special NOC now allows you to try to design your own weapon. Sleep has been added, the starting set of items and weapons has been changed, new first aid kits and an anomaly detector have appeared.


Levich Mod (LVM) v3.0

Levich Mod is a global modification that changes the gameplay of the game and changes and complements the storyline. The plot is continued and tied to three new locations, for which new quests were compiled and the original ones were reworked.

When developing the mod, the work of other modellers was used. Thanks to them, Sidorovich returned to the game, the weapons base was updated, the display of locations was improved, and weather was added. In addition, the variety of artifacts has been increased; stalkers now have some of the artifacts. Many scripts have been added and reworked.

The full list of 100 innovations in the mod was introduced directly into the game instead of 100 tips for the stalker.


SGM 2.2 Graphic addition

A somewhat unusual mod, since it is an addition to the mod. GM 2.2 Graphic addition improves the appearance and emphasizes the atmosphere of the Sigerous script mod, which is described above.

Thanks to the mod, the landscapes of the Zone have become more optimistic - the sky has turned blue, the grass has turned green. New textures make the surroundings and objects much more realistic. The appearance of all weapons has been changed, they have become much closer to the real thing.

File size 900.6 MB


Einwill Mod v0.7

Additional quests, three new characters from the books of the Stelker series, three factions (Mercenaries, Duty, Freedom), each with its own set of uniforms, which you receive upon joining. A set of quests in each of the factions, the completion of which gives a new achievement. An extensive list of new equipment, starting with a sleeping bag and ending with firmware for the detector, which has to be updated in the scientists' bunker.

Added knives and binoculars that can be purchased from merchants. More than 2 thousand new anomalies.

I Work Alone v1.2 full

A global mod, essentially a compilation of a wide variety of graphic and gameplay mods. Used developments from Absolute Structures, Nature, S.C.O.P. Realistic, AtmosFear. The mod places special emphasis on playing the game alone: ​​a special atmosphere of loneliness and emptiness of the Zone, taking into account many aspects of survival, and realistic surroundings.

Rewards for quests have been cut by 50%, all improvements have become more expensive, merchants pay less, but now you can find money in corpses. New sounds and animations have been added, the sounds of shots are synchronized with weapon animations. Removed emissions warnings.

MISERY 2.1

This global mod has won awards as mod of the year twice. Its main goal is to change the atmosphere and complicate the gameplay. The new world shown in fashion is more abandoned and uninhabited, even nature in it is dying, if it has not already died. The same fate awaits the remnants of humanity - so there are no compromises here. Survival is hard. And scary.

The mod changes almost everything in the game: screensavers, music, visuals, interface, weapons, difficulty levels. After it, the original “Call of Pripyat” will seem like a nice stroll through a nearby park.


The best mods for STALKER

The fan community of the STALKER series has created a considerable number of mods for games in the series, and among them we can highlight both the worst and the best mods for STALKER. Fortunately, there are not so many fans of the worst mods, and the best mods for STALKER, on the contrary, are in the center of attention of the players. However, in mods, as in everything, there is one small feature, the fact is that all the best mods for STALKER do not provide players with all available items at once, but reveal unique game content gradually. This article will discuss all the best mods for STALKER, and will also tell you how to download the best mods for Stalker. It is worth noting that you can download the best Stalker mods for free from the Stalker-Way website

1) Download stalker best mods In order to download stalker best mods, users of the STALKER-Way website need to click on one of the suggested download links. After the file has been completely downloaded, players should move the downloaded archive to the game folder.

2) Call of Chernobyl The Call of Chernobyl mod is very popular among fans of the STALKER series. Call of Chernobyl gained its popularity thanks to the versatility of the mod, because after installing it, players are provided with many original and unique opportunities, most of which work exclusively in the free-play game mode. The creators of Call of Chernobyl have made a significant number of changes and innovations to the game STALKER: Call of Pripyat. The authors of the mod transformed the economic system of the game, making trading more profitable for the player. The mod developers also corrected the balance of weapons and in-game equipment, globally rearmed all game characters, and also edited many minor points. Innovations include: a convenient tool for creating your own mods, a weapon disassembly function, a hardcore “Legend” difficulty mode, a new visual design for NPCs, as well as a wide variety of hiding places located throughout the STALKER territory.

3) Narodnaya Solyanka 2016 Like Call of Chernobyl, Narodnaya Solyanka 2016 is a global mod, but unlike Call of Chernobyl, Solyanka was created for the “Shadow of Chernobyl”. According to the authors of Solyanka, the key goal in developing the mod was the complete restoration of game content deleted by the developers at some stages of the game's creation. Many fans of the STALKER series recognize Narodnaya Solyanka as the best mod for the STALKER series. The reason for such statements is the versatility and versatility of the mod, after installing which the game is replenished with many gaming capabilities and gameplay features. Most of the innovations introduced by the creators of the mod are related to in-game weapons, which have undergone modifications, changes in balance, and several new types of weapons have appeared in the Zone. The authors of Solyanka increased the ammunition,

We edited textures and animations of firearms, and also made some changes to the main characteristics. In addition to the reworking of weapons, the authors of the mod edited the storyline of the game, which became long-lasting and dynamic. The main actions of the game, after installing the mod, will take place in new locations, and will also be associated with new characters.

4) Lost Alpha At the initial stage of development, “Shadow of Chernobyl” was conceived as a game dedicated to exploring the open world, but at one of the last stages of creating the game, the developers decided to edit the basis of the gameplay, shifting priorities from exploring the world to shooting. Many fans did not like this decision and modders Dez0wave began a “gradual rollback”, calling their project Lost Alpha. The name of the mod comes from the original title of “Shadows of Chernobyl” - Oblivion Lost. The development of the mod took a long time, but the authors of the project managed to complete the work and publish their own mod on many sites dedicated to the STALKER series. Due to the features it offers and its own features, Lost Alpha quickly became popular among fans of the series. After installing Lost Alpha, players are given the opportunity to interact with new game content, which includes: returned mutants, restored locations, many unique tasks, as well as improved and edited weapons. A significant part of the innovations is closely related to the game world. The mod developers have added 28 new locations to the game, among which there are both locations from subsequent games in the series, and locations that were cut out at one of the stages of creating “Shadow of Chernobyl”. After installing the mod, new mutants appear in the game, new emissions operating underground, a significant number of shelters, hiding places, as well as a new group “Sin”.

5) Golden Ball Completion Golden Ball Completion is the final version of the Golden Ball series mods. All mods in the series are aimed at changing the game plot and telling an alternative story taking place in the Zone. In addition to the main story campaign, the creators of the mod added a significant number of additional tasks to the game, differing in duration and overall dynamism. The authors of “Golden Ball” not only worked out a new plot, but also added several serious innovations to the game related to the gameplay. The goal of the innovations was survival itself, which acquired a more realistic design, because there were indicators of hunger, fatigue, and endurance that players need to monitor. It is worth mentioning that most of the gameplay ideas and developments by the authors of the mod were borrowed from the popular OGSE mod. The key features of the “Golden Ball” include the presence of a large number

Caches, as well as added and stable transport, located in many locations of the Zone.

6) Wind of Change Many fans of the STALKER series have been waiting for quite a long time for a full-fledged continuation of the series, promised by the developers back in 2011. Various mods, of course, brightened up the tense anticipation, but none of them was an actual continuation of the Strelok story, the basis of which was shown in three games in the series. However, there were modders who were able to develop a full-fledged sequel, and the result of their work was the Wind of Change mod. At the moment, the mod is still in development, but despite this, the current version of the mod is playable, although crashes and bugs will still occur. The authors of Wind of Change added to the game an alternative musical accompaniment present in the early trailers of Shadow of Chernobyl. However, the main innovation is a unique storyline, the actions of which will be connected with the hero of all previous games in the series. The game graphics have also undergone changes, which have become more modern and attractive, the animations of weapons and characters have been edited, the quality of the textures of the surrounding world has been improved, and changes have been made to the overall balance of weapons and equipment.

7) MISERY The MISERY mod, made for “Call of Pripyat”, is similar to the Call of Chernobyl mod. Like Call of Chernobyl, MISERY is a global mod that expands the player’s capabilities, but the key difference between MISERY is the huge number of different innovations and improvements. Firstly: the creators of the mod edited the graphics of “Call of Pripyat” by adding the latest versions of Atmosphere and Absolute Nature to their mod. The graphic design of the game world has become realistic: rust and dirt have appeared, the faces of stalkers are covered with scars and scratches, mutants have become more unusual, armor and weapons have received improved detail. Secondly: the authors of the mod edited the main gameplay: the emissions became more powerful and deadlier, the interface capabilities were expanded, a “face changing” mode appeared, the artificial intelligence of game creatures was noticeably improved, and the A-Life system also underwent similar changes. It is worth noting that the difficulty of the game has been increased and cannot be reduced. Thirdly: the changes affected the sound and interface. The total number of sounds was increased to 500, the sounds themselves became darker and mystical, which added atmosphere, and new sounds of shooting and sounds warning about the start of a battle, etc. appeared. In general, the authors of the mod have significantly improved many game systems, making the passage of the storyline more exciting and dynamic, which leads

Towards replayability fashion.

8) The Path in the Mist The Path in the Mist is a story mod for “Call of Pripyat”, developed by the Spectrum Project association and released in May 2014. Since its release, the overall structure of the mod has changed significantly, as the authors of “The Path in the Darkness” have refined key game systems, making them more flexible and increasing their influence on the game world. The main changes affected the storyline, the events of which are an alternative to the single-player campaign in the original “Call of Pripyat”. The authors of “The Path in the Darkness” have significantly increased the number of available quests, and also made some quests more “intricate” and exciting. The graphic part of the game, as well as the plot, have also undergone changes and improvements, which pleases many players who prefer to study locations in search of high-tech pictures. The authors of the mod increased the quality of some textures, and also corrected several earlier errors. The story, told in the “Path in the Darkness” fashion, is populated by interesting characters, full of unusual and well-developed additional tasks. It is worth mentioning that most of the game events will take place in both old and new locations.

9) Secret Paths 2 The “Secret Paths 2” mod, the second modification of the “Secret Paths” series, the first part of which, at one time, gathered a large army of fans, demanding that the authors of the mod continue the story told. However, the creators of the mod decided not only to make a regular sequel, but also to create their own global mod. The plot part, as in the original “Secret Paths”, is a prequel to all the events that happened in the games of the STALKER series and most of the story is devoted to the story of the fate of Strelok: about his initial motivations and formation in the Zone. And the “global” side of “Secret Paths 2” is a large collection of small mods that interact perfectly together. The key features of the mod are: new music, the quality of which is significantly different from the original, interface changes, from now on the new menu is made in the style of the first developments shown by GSC Game World. New locations, factions, characters and additional tasks have appeared, as well as new equipment, weapons and many artifacts.

10) Spatial Anomaly Unlike the above mods, “Spatial Anomaly” is exclusively a story mod and does not change anything except the main storyline. However, despite the meager number of innovations, users conscientiously appreciated the “Spatial Anomaly” and many of them consider it one of the best mods for the STALKER series. Such statements can be explained by the fact that “Spatial Anomaly” is rich in unusual and fascinating stories, full

There are ambiguous moments and exceptional incidents, and all its scenario innovations are much better than the collection of meaningless content stored in global mods.

11) Black Stalker Black Stalker, as a mod, is the exact opposite of the “Spatial Anomaly”, because if the “Anomaly” added a full-fledged alternative plot to the game, then the Black Stalker is a global mod, with present factors aimed at complicating the gameplay. Basically, the changes made by the developers are closely related to the gameplay: the economic system has changed, hunger, fatigue and thirst scales have appeared, all mutants have become stronger, the distribution of damage from explosive weapons has changed, all game equipment has been edited, which is no longer very durable and has begun to “wear out” at high speed. The creators of “Black Stalker” have prepared for players several independent quests, assemblies of documents related to various topics, as well as graphic changes: transformation of game textures, re-animation of shooting and movements, the appearance of new graphic effects and modernization of old ones. Despite the fact that Black Stalker does not have an interesting story, many players liked it due to its own gameplay features, which were widely distributed among ordinary players and mod authors.

Domestic gaming companies do not often delight gamers with successful projects that make them want to play and even go further - create their own mods and display them. Series of games "S.T.A.L.K.E.R." is considered one of the most successful projects of the Ukrainian company GSC World. An open world with a relatively non-linear plot, quite tolerable graphics, a fascinating plot, closely related to the tragedy at the Chernobyl nuclear power plant, known to almost every resident of the post-Soviet space - this is only a small part of the description of the game series that has won the hearts of many players. Plunging into the atmosphere of the “Zone”, living the complex life of a stalker, the gamer seems to move into the game himself, it has such an emotional impact.

Stalker - a domestic masterpiece

Not at all surprising after the stunning success of all three official parts was the release of a huge number of modifications that gained a large number of fans. Various mods were released - from global ones, changing both the storyline and the main character, to basic corrections (patches) that eliminate errors, as well as improve the musical and visual accompaniment. So, if the question arises about which mod is better for Stalker, then, alas, the choice is too large to prefer only one.

"The shadow of Chernobyl"

Due to the particular success of the first part, the largest number of mods were released for it. The game was so atmospheric that many players wanted to see the continuation of the adventures of the main character, as well as find out the fates of many secondary characters. Of course, most of the modifications were minor in nature - minor bugs were corrected, new music was introduced, and the like. However, there are a number of mods that completely changed the plot, changed the character, changed the tasks performed, introduced new characters, new stories, etc. - such modifications are called global. However, let's pay tribute to the Stalker series of games; the best global mods leave room for heroes from the original series and almost everyone, in one way or another, is connected with the main characters or the plot of the “trilogy” from GSC World.

When highlighting the most successful mods, it is impossible to ignore those that have been tested by gamers and earned high marks:

  • S.T.A.L.K.E.R. - F.O.T.O.G.R.A.F: an unusual offer from the creators of the successful Secret Path 2 mod, inviting players to plunge into the world of the zone from the perspective of a scout and New locations, characters and quests - this is what awaits the player .
  • "Return of Scar" - despite the fact that Scar is the main character of "Clear Sky", this did not prevent him from appearing in this section. After all, his fate remained unknown, which caused a wave of desire to find out further history.
  • “Echo of Chernobyl” is, by and large, a modification that focuses on improving graphics and increasing the free-playability of the game.
  • "Fallen Star. Mercenary's Honor."
  • “Big Zone” is not just a mod, but a collection of various modifications that combine both the original story from “Shadows of Chernobyl” and a huge number of other side stories. They influence the course of the game, and locations from the two subsequent original parts have also been added, in which the hero will also have a place for tasks.
  • "Way of the Shooter" - the mod is a rethinking.

All of the above belongs to the category “best Stalker mods”.

Modifications S.T.A.L.K.E.R “Clear Sky”

The arrival of “Clear Sky” did not cause such admiration as the first part, due to the “large carriage and cart” of various crashes and bugs of the game. Not to mention the release of additional mods, the creators themselves published one patch after another in order to correct the bugs present in the game. If we talk about such a criterion as the best Stalker mods, which were intended not so much to “fix” the game, but to change the plot, then these include:


The best mods for "Stalker Call of Pripyat"

Of course, the atmosphere is atmospheric, but definitely the most successful was the release of the “Call of Pripyat” add-on, which amazes with its large-scale locations. However, despite the significance of the new part, after completing the main plot the player will almost instantly get bored with the further free play offered, since, unfortunately, it does not affect anything. It was with the goal of closing this gap and, so to speak, improving the aftertaste that even better Stalker mods began to come out, which are presented below:

S.T.A.L.K.E.R 2 - perhaps a lost dream

Mods are a very good opportunity for a connoisseur of the series to delve deeper into a familiar and beloved world, to learn a lot of new things about life inside the Zone. But, playing even the best Stalker mod, you will not be able to replace it with the official continuation created by the developers of the original series. Who else, besides the people who came up with this story, will be able to continue its telling in the best possible way. However, unfortunately, the GSC World company at this stage froze its activities, almost on the verge of closure, and disbanded the entire group of employees who took part in the creation of Stalker 2. She also released many concepts for the future game on the Internet, thereby almost dooming people waiting for the release of the sequel to endless waiting.

But it’s still worth noting that no official request for closure was ever received, which suggests that the publisher has the opportunity to re-assemble a team of developers who can still revive the dying hope of a huge number of gamers to return to the mysterious, dangerous and at the same time It's time for the much-desired world of the Exclusion Zone.


Since the release of the last part of the series S.T.A.L.K.E.R“Call of Pripyat” has already passed for more than 8 years. And during this time, an unimaginably large number of all kinds of modifications were made to each of the games in the series, both plot, graphic and sound. Naturally, it is very easy to get confused in such diversity. Therefore, especially for you, we have compiled a list of the 12 best mods for Stalker.

Regarding S.T.A.L.K.E.R. 2 we can say the following: after the release of the first part, GSC disbanded. Five years ago, the company was recreated by founding father Sergei Grigorovich, but the developers’ attention was directed not to the creation of “Stalker 2”, but to the continuation of another cult game - the strategy “Cossacks”.

If you are a fan of the Stalker trilogy, then our selection is for you. The article contains the best mods from each part of the game.

The best mods for S.T.A.L.K.E.R. throughout the history of the trilogy

1 Time for Change v2.0 (Clear Sky)

The modification “Time of Changes v2.0” continues the storyline of the first part. During the creation process, many changes were made that improve not only the gameplay and graphics. A new system for presenting both side and story quests was created here.

A few words about the main plot of one of the best mods for Stalker. According to the developers, the backbone of the storyline was the restoration of events from the original “Clear Sky”, namely: the descent of the “black digger” into the bunker, the pursuit of “Strelok” on the Generator. After that, they changed the quests associated with the Swamp and Cordon locations. Then they added a second line of main tasks, in which you need to pick up a special artifact from the Strelka cache, without which he will not be able to get to the Chernobyl nuclear power plant, and here it is - a full-fledged game mod.

Innovations:

  • Gamers will have the opportunity to visit 2 unique locations created specifically for this mod;
  • Mountains of new weapons and equipment;
  • New group "Anomalies". The choice is yours: join them or erase them from the face of the Zone;
  • A lot of work has been done to correct bugs and shortcomings compared to the first part. This has a positive effect on the process, and you don’t have to worry about your nerves once again.

The developers did a great job. Be sure to check out their creation.

2 Clear Sky: MYSTERY 2.0 (Clear Sky)

“MYSTERY v2.0” is an analogue of the famous mod “MISERY v2.0”, with the difference that the platform is now “Clear Sky”. This mod acquired a unique gaming atmosphere, improved graphics, redesigned sounds, changes in game balancing, weather effects, new textures, shaders and much more, which made it so multifaceted and unforgettable. And all this came to life thanks to the use of such modifications as “Photorealistic Zone 2” and “Absolute Nature 3”.

The zone here will appear before you even more gloomy, taking away all the colors from this world and leaving only gray tones. Even more fearless monsters hostile to people will complicate your movements away from stalker sites. There will be no new territories here, everything remains as in the original, there will also be no new types of weapons and equipment, which becomes the ideal foundation for all interested modmakers.

This mod is something radically new or completely unique. But despite this, it's still worth a try!

3 Secret Paths 2 (Shadow of Chernobyl)

The backstories of the original parts of the Stalker series are not very common. “Secret Ways 2” is one of them, and it will tell about what happened before the events of “Shadow of Chernobyl”. A new line of story quests, which is intertwined with the tasks of the original, will reveal the real reason for the main character’s arrival in the Zone. After this, you will not have any questions about Strelok and his past.

The tasks of the previous part of the mod were changed and greatly expanded, as well as corrected. A large number of bugs and shortcomings, as well as plot dead ends, were fixed, which was the reason for adding it to our list of the best Stalker mods of all time. After completing this modification you will definitely not remain indifferent.

4 Spatial Anomaly 4.1 (Call of Pripyat)

“Spatial anomaly” version 4.1 is the latest update of this modification. It includes not only corrections of defects, but also introduces a bunch of new things into the game, including new tasks. This time, most of the comments and reproaches from the gaming community were taken into account, which had a positive effect on fashion.

The narration here is told on behalf of a mercenary nicknamed “The Beast”, known from previous parts, about his attempts to survive in a mystical place, which the inhabitants of the Zone call a “spatial anomaly”, within which the laws of physics do not apply. Ammunition, medical kits, water, food and even bolts - all this is worth its weight in gold. But, of course, this will not be able to stop the legendary mercenary, and, in the end, you will get out of this damned place.

5 Golden Ball 0.6.6 (Shadow of Chernobyl)

The alternative name of the mod, “Golden Ball: Completion,” hints to us that this is the latest update, and therefore the most developed. The creators presented us from beginning to end with the story of the “adventures” of a stalker nicknamed “Zhekan”, who went to the Zone to find a legendary, previously undiscovered artifact - the “Wish Granter”. Unchanged locations from Shadows of Chernobyl will be intertwined with a unique line of story missions, adding even more of the mystical atmosphere that will reign around the main character. Unique quests, logically designed quest lines, new NPCs and innovations - all this will allow you to look at the familiar game from a different angle, and the redesigned gameplay will make it easier to find yourself in the Zone.

Coupled with dramatic plot changes, the mod received several new features in the form of game systems that allow you to diversify the gameplay as much as possible and make you more captivated by the passage.

6 Oblivion Lost Remake 2.5 (Shadow of Chernobyl)

“Oblivion Lost Remake v2.5” is a new version of the much-loved mod for Stalker: Shadow of Chernobyl, in which the creators restored the storyline from the design documents of 2003-2004, which is extremely rare, which gives players a look at the Stalker who was still in paper form option. There were also a large number of bug fixes and shortcomings from previous versions of the modification, which smoothes out the gameplay.

Let's talk more about the plot. Here the player is presented with 2 main storylines plus 1 alternative. This means there will be somewhere to roam.

Among the innovations we can note:

  • A unique plot recreated from the design documents of the last decade;
  • The ability to communicate using a pocket PC, adding the possibility of special dialogue threads;
  • All apartments and single houses are now filled with all sorts of rubbish;
  • A bunch of new weapons and equipment;
  • Now you can open the trunk and doors of cars. The tires became shot through. It is necessary to refuel from time to time.

And much more. Without any doubt, download and play.

7 Valley of Shorokhov (Call of Pripyat)

“Valley of Whispers” is a modification that offers you a completely new line of quests that has no overlap with the plot of the original. The main character of this story is a stalker nicknamed “Max”, who, like most of those who arrived in the Zone, wants to get money. The goal of his search is a mysterious and incredibly expensive artifact - the Heart of the Oasis. The plot will take place in a new unique location. Plus, the player will find something to do besides searching for an artifact: take part in shootouts, explore a new location and its corners, where no human has yet set foot.

Yeah, there's a lot to see here. Download one of the following as quickly as possible best mods for Stalker and start passing!

8 Wind of Time v1.3 (Call of Pripyat)

The version of the story mod “Wind of Changes v1.3” (“Wind of Changes v1.3”) is the final version, which means the most optimized and developed. The new update brought a lot of changes to the storyline, gameplay, graphic corrections, and innovations. The main one is the appearance of new tasks, both main and side, and all of them successfully complement the main storyline and allow the player to enter the territory of the “Dead City”. A new system for generating monsters in the Zone with its subsequent balancing, reworking the general atmosphere of the game, new anomalous effects such as psi storms and radiation emissions - and even this is not all new items. The wishes of the gaming community regarding previous versions of the modification did not go unnoticed.

An additional “gift” for gamers with weak PCs was the adaptation of all textures and shaders, game effects, NPC models and monsters. This function is purely optional, that is, if your computer is powerful enough, you can simply skip this item. The innovation is especially relevant for PCs with 3 GB of RAM or less.

9 SGM 2.0: Geonezis Addon (Call of Pripyat)

The "Geonezis Addon" for SGM 2.0 gives the mod new life. A new line of story quests, more than 50 additional tasks, non-player characters, both new and already known to you from the parts “Shadow of Chernobyl” and “Clear Sky”, even a couple of heroes from the book series S.T.A.L.K.E.R. - all this makes the mod one of the best in the trilogy.

Thanks to the “Geonezis” mod, you will learn the stories of characters already familiar from the original games, their significance in the SCG Games universe, as well as their future fate. Who really was Myron? Where did Flint run after the exposure? Why did Morgan from the Debt group indulge the bandits and sell them weapons? You will learn all this and much more by completing the mod to the end.

10 Call of Chernobyl

In fact, “Call of Chernobyl” is not just another mod, but a full-fledged game that combines missions from the entire game trilogy. The modification platform is the Call of Pripyat engine. The completely non-linear passage is complemented by new modes: historical and survival (survival). One of the key features is the choice of the main character to belong to the group and the place of respawn (appearance) in the game location. The modification can be praised for a long time, but it is better to see everything with your own eyes.

11 Path in the Darkness (Call of Pripyat)

The plot modification “Spectrum Project: The Way in Haze”, which many gamers are familiar with first-hand, and even more people have heard about the previous project “Spectrum Project”. Its development was resumed and in our time has acquired the outlines of an independent game. The key feature of the mod is a plot written from scratch with several ending options, which will not be easy to reach. To complete the mod you need to complete a considerable number of quests. Another important feature of the project is the addition of new territories created from scratch - this is the unique “Dead City”, the “X5” laboratory and the “Bunker” laboratory complex.

12 Lost World Requital (Shadow of Chernobyl)

Did you, while reading one of the S.T.A.L.K.E.R. books, have a desire to get into that harsh world and see it with your own eyes, full of dangers and monsters that are possible only in dreams? If it appears, then be sure to try this addition, which completes our selection of the best mods for Stalker. From the first minutes, prepare for difficulties, because every step you take could be your last. The key feature of this fashion for STALKER is to “don’t care about balance”, complicating the gameplay on all fronts. Dedicated to all hardcore fans.

 

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