Flight school GTA 5 map. GTA V Flight School: Reverse Loop

Not only a fun pastime, but also a useful action that allows you to improve your characters' flying skills. Trevor is a better pilot than Michael or Franklin, but even he should go through flight school to make it easier for you to continue in the game.

Completing 12 lessons (8 in an airplane, 2 in a helicopter, and 2 with a parachute) flight school affects, also, it will help you complete other necessary tasks - and “”.

Each lesson can be passed for a bronze, silver or gold medal. The faster you complete the task, the better the reward you get. A new lesson opens only after completing the previous one.

Training takeoff from the runway

Gold: 00:32
Silver: 00:50
Bronze: 01:00

First lesson in flight school - you need to get up from runway, retract the landing gear and go through two checkpoints. All you need to do is fly straight.

Landing on the runway

Gold: 00:35
Silver: 00:55
Bronze: 01:10

In this lesson you need to land the plane on the runway. To do this, start braking in the air and slowly descend onto the runway, remembering to lower the landing gear.

Inverted flight

Gold: 01:40
Silver: 02:00
Bronze: 02:20

A lesson in which you need to make a “barrel”. Everything is very simple, the main thing to remember is that when you are upside down, all the controls are inverted, and since when you turn over you will be pulled down to the ground, then press “down”.

Flight "on a knife"

Gold: 00:54
Silver: 01:15
Bronze: 01:40

Quite similar to the previous lesson - you need to put the plane on its side and fly that way while maintaining altitude. Thus, it is necessary to put both the left and right wings on the knife.

Air recklessness

Gold: 02:15
Silver: 02:35
Bronze: 03:00

Before this lesson, we recommend that you simply fly airplanes to improve your character's piloting skills. You need to fly over the city to the maximum low altitude through checkpoints. Don't try to hit the markers directly, as their range is a little longer than what is shown graphically.

Between 8 and 11, 12 and 13, 15 and 16 (the most difficult moment), 17 and 18 checkpoints there are sharp turns.

There is no need to land the plane at the end.

Landing

Gold: 10:00 and stop exactly at the last checkpoint
Silver: 45:00
Bronze: just finish

You need to land at rural areas onto the bridge, and it is likely that you will not succeed the first time. The easiest way to do this is to slow the plane down after the first checkpoint to the point where the propellers aren't even spinning, and point it at the bridge. Make sure you land early enough that you have time to slow down.

Loop

Gold: 01:35
Silver: 01:40
Bronze: 02:05

The task posed in this lesson can be read right from the title. The loop will need to be done three times, and on the third, plus another barrel.

Helicopter piloting course

Gold: 02:40
Silver: 03:15
Bronze: 03:45

In this lesson you need to fly through checkpoints (quite a high altitude, but Los Santos is busy and sometimes you will be forced to fly under a bridge) and land the helicopter on the airfield.

Between checkpoints 14, 15 and 16 there is a straight line where you can accelerate as much as possible.

High-speed helicopter flight

Gold: 02:10
Silver: 03:00
Bronze: 03:30

Similar to the previous tutorial, however, this time you need to get through the checkpoints as quickly as possible.

The first four checkpoints allow you to develop quite a good speed potential, but the fifth is already at a high altitude and you will have to gain it, losing acceleration. After checkpoint 7 there will be a different turn, and then at checkpoint 8 you should fly quite low under a bridge.

Skydiving

In this tutorial you need to jump from high altitude and land on a stationary target.

Drop zone

Gold: land exactly on the trailer
Silver: 07:00
Bronze: 20:00

Similar to the previous tutorial, however, this time you need to land on a target that is moving on the ground - a truck.

Spread your wings


Gold: 02:50
Silver: 03:15
Bronze: 03:40

The last lesson of the GTA 5 flight school. You take off from the starting point, go through checkpoints, and perform all the tricks that you learned in the previous lessons.

When the checkpoint is yellow, you need to fly through it in the usual way, when green - “on the knife”, when blue - inverted.

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Not hardcore enough? Then flight school will be just right. Listening to instructor J.T. Boyd will not be enough - you need to have good skills from the beginning. Despite belonging to “Online”, the school added is completed alone. In total, 10 lessons await players, each of them is focused more on military aviation than for a civilian one. To pass the class, you need to receive a medal. Successful completion rewards you with RP (reputation points) and money. The better the result (bronze, silver or gold medal), the greater the reward.

01. Outside loop

Gold: invest in 58 seconds
Silver: invest in 1 minute and 20 seconds
Bronze: invest in 2 minutes

Having mounted the P-996 Lazer fighter, you need to perform a reverse loop, a maneuver similar to what was performed in. The fundamental difference is that the nose of the fighter should not be lifted up, but pulled down, under itself. We fly past the first checkpoint, keeping the plane level, and dive. Then we fly over three checkpoints and dive so as to fly around the bridge. To perform this trick, you need to fly smoothly and perform the actions in time.

02. Engine failure

Gold: stop the plane no further than 10 meters from the checkpoint
Silver: stop the plane no further than 30 meters from the checkpoint
Bronze: to land the plane

A Miljet with an inoperative engine must be landed at the Fort Zancudo military base. The main thing is not to jump onto the lane right away, otherwise you may not reach the checkpoint. We stretch further and sit down.

03. Chase parachute

Gold: land no further than 2 meters from the center of the checkpoint
Silver: land no further than 4.5 meters from the center of the checkpoint
Bronze: land no further than 7 meters from the center of the checkpoint

The lesson is a regular parachute jump, but with one unusual difference - at the beginning the player jumps from the airplane compartment without a parachute. You can see him in free flight nearby, you need to catch him. It’s not a big deal - in order to catch a parachute, you just need to slow down and accelerate. After the parachute is grabbed, we open it and head to the target point, fenced off by two military trucks.

04. City landing

Gold: stop the plane no further than 10 meters from the checkpoint
Silver: stop the plane no further than 30 meters from the checkpoint
Bronze: Land a plane

The task is not easy, but it can be completed after several attempts. It is necessary to plant Titan in terrible weather (rain, lightning). Even after the first checkpoint, the left engine breaks down, and after the second, the instructor informs us that we will have to land on the beach. There will be two more checkpoints in the air. Having made a right turn, we descend, but so as not to crash into anything while flying over the pier. Then we sit down, having first lowered the landing gear, and slowly move as close as possible to the finish line.

05. Moving landing

Gold: invest in 19 seconds
Silver: invest in 25 seconds
Bronze: invest in 1 minute

This activity requires you to land the Swift Flying Bravo helicopter on the platform of a moving truck. At this time, time is running out - the truck is driving towards the tunnel. The key to success is low speed and alignment on the platform. You need to properly straighten the helicopter after the truck drives onto the bridge, and also, be careful with the lights that may interfere.

06. Formation flight

Gold: score 600 points
Silver: score 450 points
Bronze: score 300 points

Not the easiest lesson. On the Besra fighter trainer you need to fly in a formation of four aircraft. Here it is important to become familiar with each element of flight and hone your skills to the point of automaticity. We hold down the gas pedal during the countdown, so that when the other three pilots start moving, we will be able to start at the right moment. We take off and fly behind the formation. We hold down the gas pedal, because otherwise you can fall behind the others. Having passed the first checkpoint, a yellow circle will appear in a certain place (now behind the trio). You need to fly and stay within its limits, then it will turn green and points will be collected. After flying in a diamond formation, the pilots will line up one behind the other. Our place is last. We just fly after everyone, without wobbling or making unnecessary maneuvers. After this, the circle will disappear, and, having flown over the next checkpoint (there is time between the end of the exercise and the checkpoint to change lanes and catch up), with the wings in a horizontal position, we go to the right behind the other pilots. Having reached the city, we will need to rebuild - our place will be the position of the second, if you count from above. After this, we line up in formation, taking the position of the far right. When flying over the bridge, you also need to be in formation, just like you were flying to the checkpoint, and synchronously perform a loop. The last checkpoint and the last thing to do in formation is to perform an inverted flight. We repeat - the lesson is far from easy, but it can be done. Practice, practice and practice some more.

P.S Don't forget to raise the landing gear after takeoff (left stick button), otherwise you won't be able to complete the mission for gold.

07. Shooting range

Gold: hit 25 targets
Silver: hit 15 targets
Bronze: hit 10 targets

Now you can frolic on a construction site with the assault Buzzard. Although no, the word “frolic” was not chosen correctly. Rather, sweat. Yes, we will shoot from the guns of a magnificent helicopter, but the guidance system will not work, since we will not be destroying vehicles, but ordinary targets, like in a shooting gallery. To begin with, there will be a training session in which you need to understand three (in fact, now two, since the guidance does not work) shooting modes and target locations. After this, the lesson itself will begin. Targets will move vertically and horizontally, they will hide behind covers, some of them will be much higher than the construction site - on a crane. It is better to use missiles to destroy a group of targets (three of them go out at a time), but otherwise it is more convenient to use a machine gun - the fire will be more targeted. In this activity, it is vitally important to keep the helicopter level, not allowing it to move to the side or throw off the aim.

08. Low level flight / Ground level

Gold: invest in 1 meter deviation from checkpoints
Silver: invest in 3 meters of deviation from checkpoints
Bronze: invest in 10 meters of deviation from checkpoints

Not an easy task, consisting of 23 very low checkpoints that need to be passed with minimal deviation. To ensure zero or minimal deflection, you need to point the nose of the training Besra directly between the bottom edge and the checkpoint arrow. The sum of all deviations is summed up and divided by the number of checkpoints. The flight begins on the Los Santos River, where there are two dangers - bridge supports and water (if you fly too low, you will drown the engine, and the lesson will not be counted). After the river there will be several checkpoints in the gorge, the section is difficult. Here, and throughout the entire flight, you need don't push on the gas pedal. After the gorge and dam there are a couple of checkpoints above the water, and then a “roller coaster” of checkpoints above the pipeline, after which there will be a sharp turn to the right. If you are not sure that you will be able to enter the turn, it is better to make a turn to the left, turn around and fly directly to the next checkpoint. There is no time limit. When flying windmills, it is important to be careful with the windmill blades, which can ruin the entire flight right before the finish line.

09. Collect flags

Gold:
Silver: invest in 3 minutes
Bronze: finish

The next lesson, also on Besra, will not be easier, if not harder. There are 30 flags scattered over the city center that need to be collected. There is a timer. No consistency. All checkboxes are located on different heights, and near many there are obstacles in the form of lanterns or construction cranes. This activity, one might say, is creative - you will need to choose the route yourself. In its review of the flight school lessons, Rockstar recommended its own route (see screenshot below). Finishing the task is not difficult, getting a gold medal is difficult. Even silver can be considered good results.

10. Follow leader

Gold: invest in 2 minutes and 25 seconds
Silver: invest in 2 minutes and 40 seconds
Bronze: finish

We transfer to the P-996 Lazer for a lesson that is so similar to the final flight lesson. The differences are that we have a different, more complex route and will need to follow an instructor. Therein lies the danger of a collision. Otherwise, everything is the same: yellow checkpoints are normal, green are knife flight, blue are inverted flight (half roll), the system of bonuses and penalties is also in force. For ignoring a checkpoint or requiring it, there will be a penalty of +5 seconds to the total time. For fulfilling the requirements of green and blue checkpoints there will be a bonus - -2 seconds from the total time. The route consists of 27 checkpoints, and some of them are in very dangerous places, so it’s better to take your foot off the gas pedal in front of them.

Number 1 - regular (yellow);
number 2 - inverted (half-roll);
number 3 - normal (yellow);
number 4 - regular (yellow);
number 5 - “on the knife”, left wing below;
number 6 - regular (yellow);
number 7 - “on the knife”, left wing below;
numbers 8, 9 and 10 - regular (yellow);
numbers 11 and 12 - inverted (half-roll);
number 13-16 - regular (yellow);
number 17 - “on the knife”, left wing below;
number 18 - regular (yellow);
number 19 - “on the knife”, right wing down;
number 20-26 - regular (yellow);
number 27 - finish.

The reward for passing flight school is quite serious. If you complete all classes with gold, your total earnings will be about GTA$300,000. Plus a solid amount of reputation points (RP), as well as a small bonus - a free Elitas Travel T-shirt in the clothing store. But the main thing is a reason for pride, because passing flight school GTA:Online winning “gold” is no small achievement.

The San Andres State Flight School, located at Los Santos Airport, will be available after completing the Friends Reunited story mission. Completing the flight school will help “pump up” the flight skill of each of the trio of heroes, which will be useful even for Trevor, despite the fact that he is an experienced pilot.

What’s more important is that the player himself will be able to learn how to control air transport: air transport in the GTA series has never been easy to control (just remember the “helicopter mission” from GTA VC), so the training will benefit even those who regularly play flight simulators.

As your character's piloting skill increases, it will become increasingly easier to control air transport: aircraft will become more controllable, responding faster to the pilot's actions, and less susceptible to the effects of turbulence. Don't forget about the impact on handling air transport weather effects - all lessons are best completed in clear weather. You should also immediately make a reservation that the default keyboard controls are not very convenient, and they should be changed by reassigning some actions to other keys.

The flight school curriculum has only 12 lessons, based on the results of each of which the pilot’s performance will be assessed, as in other tasks of the game, with medals - bronze, silver and gold. Lessons are unlocked to be completed sequentially, and to gain access to the next challenge, you need to earn at least a bronze medal in the previous one.

Since you will have to fly a lot in the game, it is better not to delay completing the flight school.

Lesson 1. Take Off


Airplane:
Cuban 800
Gold medal: 00:32
Silver medal: 00:50
Bronze medal: 01:00

The first lesson is about taking off. The novice pilot will meet instructor Jackson, stern but fair, who will give tasks and evaluate their completion. Before the first task, as well as before each subsequent one, the player will be shown a short introductory video, which will demonstrate the maneuver that needs to be repeated, then a three-second timer will follow, after which control of the aircraft will be transferred to the player.

There is nothing complicated in the first lesson - you need to hold down the throttle all the way and not let go until the end of the lesson, keeping the plane strictly in the center of the runway. With little piloting skill, this task will become more difficult, since turbulence can greatly change the direction of movement.

Approximately seven seconds after the start of acceleration, when the aircraft reaches the required speed, you can begin to raise the nose of the aircraft up. After lifting off the ground, the landing gear should be retracted - this will slightly increase the speed of the aircraft and reduce drag, since aircraft will become more streamlined. Then you just need to keep heading towards the yellow checkpoint, continuing to gain altitude, and trying to dampen the effects of turbulence - at first they will be very noticeable: the nose of the plane will wag in all directions.

After the plane flies through the checkpoint, the lesson will be considered completed, and the task selection menu will appear on the screen again. Here you can view your successes and compare them with the achievements of other players in the leaderboard, or simply move on to the next lesson.

Lesson 2. “Runway Landing”

First you should take off, and, gradually gaining altitude, fly through the first checkpoint, and then head for the harbor. There is no point in going any higher - the nearest marker is at the same height, but after it you will have to descend to the water itself. Up until the eighth checkpoint, the flight path will be fairly straight, so no difficulties should arise. The only obstacle is turbulence, so the plane will have to be leveled all the time.

From checkpoint 8 to checkpoint 11, you need to make a long turn to the left, for which the plane needs to be tilted slightly on the left wing - at first about 45 degrees, maintaining the altitude so that the Mallard does not fall more than required. Thus, this entire segment can be covered in one smooth movement. At first glance, it seems that it is more convenient to touch the control points with the left wing, but this will slightly increase the distance. Accordingly, the total flight time will increase. To save time, you should narrow the turning radius by touching the checkpoints with the right wing.

After the 12th checkpoint, a small obstacle awaits the pilot - a palm tree growing on the side of the road. To avoid hitting it, the nose of the plane should be raised up, passing the tree under the wing. The next section of the route is the most difficult - it passes over the port, where there are a large number of lamp posts and supports for the port crane. You need to fly very carefully - it is best to slightly raise the plane and then sharply lower it to the checkpoint, especially since you still have to descend - the next checkpoint is again directly above the water.

After this, you need to head for the airport, where the last marker is located. There is no need to reduce the speed, since there is no need to land the plane.

Lesson 6. Touch Down

There are a total of 21 checkpoints along the route. The start and finish are at the same point - on the helipad at the airport. As soon as the timer finishes counting, you need to hold down the gas so that the helicopter rises vertically. When the aircraft is above the roof, it needs to be tilted forward, setting the flight direction, and “take” the first control point. As in the case of an airplane, there is no need to fly directly through the checkpoint; it is enough to walk a couple of meters from it.

Next, you just need to fly in the direction of the bridge, holding down the gas and lean forward keys. Despite the fact that the next markers are below the first, you should not release the gas - the helicopter will gain maximum speed, but will lose a little altitude, just dropping to their level. If, on approaching the marker, it becomes clear that the aircraft is too low, you should release the forward tilt key for a couple of seconds - this will force the helicopter to rise and reduce its speed. If the aircraft on the other hand is too high, you need to release the gas button for a few seconds until the aircraft drops to the desired level.

The third checkpoint is located under the bridge, but, fortunately, there is enough room for maneuver here - taking this checkpoint will not be too difficult. In addition, this bridge is one of 50 that you can fly under. To achieve 100 percent in the game completion statistics, it is enough to fly under 25 bridges.

There should be no difficulties with the 5th and 6th points, which are located between the bridge supports - the place is easily accessible. Towards the seventh checkpoint you will need to turn over the concreted riverbed. The maneuver is quite sharp, so it must be performed carefully and accurately. You shouldn't fly under the bridges here, as this will only complicate the task, so you won't be able to gain time.

The path from checkpoints 11 to 13 is easy, going between buildings and over the road. Despite the fact that the gaps between the houses are relatively small, it is quite easy to fly here. The main thing is to prevent the main rotor from catching the façade of the building. During this section, you should begin to gain altitude in order to reach the 14th control point, which is located directly above the roof of one of the skyscrapers in the center of Los Santos.

The next section of the path is straight. There won't be any difficulties here, but you shouldn't accelerate too much, since the most difficult stage of the task will begin right after it. In order to normally “take” the 17th control point, before the 16th, which is located above the airport control tower, you need to start turning the aircraft to the right. Thus, the 17th marker can be taken in a sharp turn, this will save time.

It’s not difficult to go through the remaining checkpoints, but you need to descend carefully. These checkpoints will return the helicopter to the same site from which it took off.

Lesson 9. “Helicopter Speed ​​Run”

The lesson begins in the air above the Palomino Freeway. Once the countdown is complete, you need to tilt the helicopter forward and hold down the throttle, quickly picking up speed. Since the first checkpoints are conveniently located, there should be no problems with them. But it’s worth keeping in mind that there are two timers in this task: one counts the time for awarding a medal based on the test results, and the second counts the total time allotted for completing the lesson.

When the aircraft reaches the city border, you will need to make a fairly sharp turn to the left, for which you need to roll the helicopter to the left without releasing the gas and hold down the left turn key. Then, after a short straight section, you will need to make an even sharper turn to the right. The eighth marker is located above the bridge arch, and the following control points stretch to connect the La Puerta area with the port island of Elysian Island suspension bridge Miriam Turner.

This part of the route is the most difficult, and the final grade depends on its completion. There are two checkpoints in the bridge supports, which are very difficult to “take.” The problem is that space is limited in height, and the chances of the helicopter crashing are very high. In this case, there is no time left for braking, so the section must be covered at full speed, accurately calculating the flight path. It will likely take several attempts even for experienced pilots.

Having overcome the dangerous area, the aircraft needs to turn sharply to the left - the next marker is located between two buildings on the approach to the helipad. The penultimate checkpoint is quite simple, but the same cannot be said about the landing.

The easiest way to land is by flying over the roof of a building and using the map as your guide. In this case, the helicopter will descend vertically onto the site, so you need to slow down in advance. And, although this is the easiest way to land, this method takes longer. It will be much faster to land the helicopter differently: after “taking” the penultimate marker, you need to move straight, gradually descending, and when the airport building remains on the left side, you need to sharply turn the rotorcraft to the left so that it gets to the finishing checkpoint. The risk of missing is quite high, especially if you do not slow down, but if everything is calculated correctly, the final time will be several seconds better.

Lesson 10. “Skydiving”

The lesson begins on the runway. The first two checkpoints are warm-up checkpoints; in order to “take them” you just need to take off and gain altitude. But the third checkpoint must be passed in the “knife” position. It is best to bank the plane to the left, as the silhouette in the marker suggests. At the same time, you need to pull the elevator towards you to make a sharp turn and touch the fourth marker. Also, do not forget about the rudder - it will help maintain altitude during the maneuver. The fifth control point, located above the bridge, is blue, that is, it must be “taken” in an inverted position. The easiest way is to make a barrel, especially if you can’t fly upside down for a long time. In order to be in an inverted position immediately at the moment of flying over the marker, the maneuver should be started a little in advance.

The seventh checkpoint must be passed “on a knife”. Since the next part of the route is a completely straight section, it doesn’t matter which wing the aircraft is placed on. At the same time, to fly “on a knife” through the tenth marker, it is better to roll the plane onto the left wing, since otherwise you may miss the next control point. After this, you need to fly between buildings, so the flight should be leveled so as not to catch the wing on the facade.

The next few markers should be easy to get through, but the 16th checkpoint, which requires a knife-edge approach, can pose a challenge. If you put the plane not on the right wing, as the marker recommends, but on the left, it will be more difficult to return to the route when deviating from the route, especially since the next checkpoint requires an inverted flight.

To successfully pass the last blue marker, you need to beware of tall palm trees and roofs of buildings - it is very easy to collide with them while upside down. Then a turn with a passage on the “wing” to the airport and the finishing checkpoint. There is no need to land the plane on the runway.

This concludes the missions of the GTA V flight school. See you again at flight school GTA Online!

Found a typo? Select the text and press Ctrl + Enter

A flight school appeared in the game, and the developers decided to give a few useful tips novice pilots.

To become a first-class pilot, you need to pass all ten tests at the flight school for gold. And here's how you can do it.

Test #1: Outside Loop

Any top-notch pilot should be able to do a reverse loop. In this challenge you need to make two loops within a certain period of time. To stay on time, simply move the left stick forward when the instructor asks you to. Make sure that the loop is completed completely, otherwise the result will not be counted.

Test #2: Engine Failure

In this test you don't have to worry about time. The main thing to get a gold medal is to carefully land your damaged aircraft as close to the marker as possible. When approaching the ground, use the tail of the aircraft as a marker. Aim it at the very beginning of the runway. 1000 meters before the landing point, lower the landing gear. You need to land somewhere in the middle of the strip to get straight to the marker. Don't worry if you land a little further away or are going too fast because the brakes, unlike the engine, still work.

Test #3: Shooting Range

This challenge is all about control of your Buzzard helicopter. If he twitches, then the missiles and bullets you fire will do the same. Carefully adjust the helicopter's position, but do not move the left stick forward or backward, otherwise it will be too difficult to aim. Use a machine gun to hit single and open targets, as well as targets located in a row. Rockets are perfect for hitting targets behind cover.

Test #4: City Landing

Landing a heavy-duty Titan aircraft in a city center is no easy task. Especially in bad weather and with a failed engine. Fly through checkpoints and be sure to control your plane as it approaches the ground. As the instructor will inform you, you will be landing on the beach near Pleasure Pier. Fly as low to the ground as possible, and then land the plane a few meters before the marker.

Test #5: Chase Parachute

Either a very forgetful person or an idiot can jump out of a plane without a parachute. Fortunately, in this test you will have a parachute, but not on your back. After leaving the plane, rush down to catch the falling parachute. Take your time - time plays no role here (and if you overdo it, you can easily crash on the ground). If you fly past the parachute, slow down and it will catch up with you. As soon as the parachute is behind you, land in the designated area.

Test #6: Landing on a moving truck (Moving Landing)

What could be more difficult than landing on a moving vehicle? vehicle? How about doing it in 19 seconds? The key to success is to fly up to the very beginning of the bridge and orient your aircraft correctly. Make sure your helicopter is just above the height of the truck and then just lower it down.

Test #7: Formation Flight

To get a gold medal in this test you need to listen carefully to the instructor and follow all his instructions. The main thing is to keep the plane in the correct position and not go off course. When the checkpoint lights up green, it means that you are in the ranks. To perform tricks like reverse loops, watch out for other planes and do what they do. And don't make the mistake of all newbies - don't fly with the landing gear down, because this will slow down your speed and you won't be able to fly in formation correctly.

Test #8: Ground Level

To get gold in this challenge you need to fly as low as possible. And not just fly through all the checkpoints, but fly through the bottom half of all the checkpoints. The flight height should be about one meter. Practice a couple of times to remember the most difficult checkpoints and learn the route. Don't be afraid to take shortcuts, because the Besra is a very agile aircraft, so flying it through checkpoints is quite easy. Do not press on the gas and lower the landing gear - this will keep the speed as low as possible and you will have more time to orient yourself during the flight.

Challenge #9: Collect Flags

To get gold in this challenge, reflexes will not be enough - you need to think! Think about how to quickly collect all the flags and plan your route in advance. First, collect those that are located in the west of the city - they are the easiest. Then head into the city and collect the flags around the skyscrapers, in order of their height, to collect them all. When you need to fly around a building, lower the landing gear - this will slow down your speed and increase maneuverability. Speed ​​is not as important as you think, so collect flags slowly but surely. Finally, don't be afraid of failure, because mistakes will help you develop best route. It is best to collect the flags in the order shown on this map:

Challenge #10: Follow Lead

The final test is to follow your instructor along a route designed for the most professional pilots. Pay close attention to each checkpoint, and not to your instructor's tail. Don't forget that the color of the checkpoint matters: gold - normal flight; blue - return flight; green - flying on a knife.
What is San Andreas without a flight school? (Except for SA in the first part). It couldn’t have happened without her either. Piloting, as before, means a lot in the world, so you need to thoroughly learn it. The basics of aerobatics will be learned in the story mission, and you can start lessons at the flight school immediately after Ron's call after. The educational institution is located on the territory of the airport and is marked on the radar and map with an airplane icon.

The training course consists of 12 lessons. First, a recording of the instructor's explanation is played. In order for the task to be counted, you need to fulfill its conditions for “bronze”, “silver” or “gold”.

01. Training take off

Gold: invest in 32 seconds
Silver: invest in 50 seconds
Bronze: invest in 1 minute

On the Cuban 800 corn truck you need to take off from runway airport and fly past two checkpoints. Half a minute is more than enough.

02. Runaway landing

Gold: invest in 35 seconds
Silver: invest in 55 seconds
Bronze: invest in 1 minute and 10 seconds

Now we sit on the same cornfield. It is necessary to gradually reduce the speed, do not forget to lower the landing gear before landing, and before the first checkpoint you need to be already on the ground. You need to drive up to the finishing checkpoint.

03. Inverted flight

Gold:
Silver: invest in 2 minutes
Bronze: invest in 2 minutes and 20 seconds

Having taken off and passed the first checkpoint, we level the plane. After the instructor’s signal, we do a “barrel” until the bar is filled. To perform this, you need to move the right or left wing so that the plane completes a full rotation. Then we level the plane and wait for the signal. Now you will need to perform three “barrels” in a row. This is a flight over high-rise buildings, so you need to coordinate your movements well - we perform a “barrel”, equalize, perform it a second time and secure it last. There is no hurry, otherwise everything will end in a plane crash.

04. Knife flight

Gold: invest in 54 seconds
Silver: invest in 1 minute and 15 seconds
Bronze: invest in 1 minute and 40 seconds

We continue to play tricks over Los Santos. Having taken off and passed the first checkpoint, we level the plane. This technique represents the position of the aircraft, equal to a quarter of the “barrel”. More information about such a trick as flying “on a knife” is written in. After filling the strip, we level the plane and do the same technique, but on the other side.

05. Flat hatting

Gold: invest in 2 minutes and 15 seconds
Silver: invest in 2 minutes and 35 seconds
Bronze: invest in 3 minutes

In this lesson you need to fly along a route of 20 checkpoints, which are located at low altitude. After takeoff, we go to the left and, having flown over the industrial zone, return to the starting point. You need to be careful with maneuvers and always press on the gas - this will be enough.

06. Touch down

Gold: stop the plane no further than 10 meters from the checkpoint
Silver: stop the plane no further than 45 meters from the checkpoint
Bronze: land a plane on a bridge

In this lesson you need to land a plane on a bridge over Raton Canyon. Having passed the first checkpoint, we smoothly descend and press the brake. With the engine turned off, we get as close as possible to the finishing checkpoint.

07. Loop the loop

Gold: invest in 1 minute and 35 seconds
Silver: invest in 1 minute and 40 seconds
Bronze: invest in 2 minutes and 5 seconds

Learning another classic complex aerobatics maneuver - a loop. We take off at the airport, fly through the checkpoint and level the plane. At the instructor’s signal, we point the nose of the plane upward, watching the filling bar. Returning to the previous position, the maneuver will be completed. Then, having leveled the plane, the instructor will order you to repeat. After the second time, you will need to perform a loop called "Immelman" in honor of the pilot who first performed it. It consists of a half loop and a half roll. Having directed the plane upward, we follow the stripe. When the plane flies smoothly upside down, we perform a half roll, which will return the plane to its normal position.

After successful completion, you can return to the same lesson and, ignoring the task, complete everything.

08. Helicopter course

Gold: invest in 2 minutes and 40 seconds
Silver:
Bronze: invest in 3 minutes and 45 seconds

The lesson consists of take-off, a route of 20 checkpoints and landing. We fly under the bridge to the Los Santos River, then along it, then turn into the city center and return to helipad airport. When landing, it is important to slow down.

09. Helicopter speed run

Gold: invest in 2 minutes and 10 seconds
Silver: invest in 3 minutes
Bronze: invest in 3 minutes and 30 seconds

Despite the fact that there are fewer checkpoints (13), this lesson is harder. The main thing is speed. We begin the flight northeast of the city and fly to the airport. The most dangerous area is two checkpoints in the bridge support. Having accelerated decently during the flight, you need to slow down at the finish line, since there you will also need to land the helicopter on the site.

10. Skydiving

Gold: land no further than 3 meters from the center of the checkpoint
Silver: land no further than 10 meters from the center of the checkpoint
Bronze: land no further than 20 meters from the center of the checkpoint

The lesson is a regular parachute jump. We jump from a helicopter hovering over the airport. You need to land at the airport's multi-level parking lot. Since there are no checkpoints from the helicopter to the target point, you need to decide on the altitude of the parachute yourself. It is better to do this without delay, since the landing zone is far ahead. An accurate landing (a hint explaining which keys are responsible for this will be shown on the screen) will help you land exactly in the center.

11. Drop zone

Gold: land exactly on the platform
Silver: land no further than 7 meters from the center of the checkpoint (near the platform)
Bronze: land no further than 20 meters from the center of the checkpoint (near the platform)

The same parachute jump, from the same helicopter over the airport. One amendment - you need to land on the platform of a truck that is driving along the runway. He drives slowly, so it won't be difficult to get in. It is better to open the parachute as soon as possible - this will give you more time to “take aim”. Most likely, at first, being at a height, you will be able to fly past the truck, but a few 180-degree turns will help you catch up with the platform. Before landing, do not forget about an accurate landing. Getting into one of the sectors of the circle, even if you miss the platform, will also be counted.

12. Earn your wings

Gold: invest in 2 minutes and 50 seconds
Silver: invest in 3 minutes and 15 seconds
Bronze: invest in 3 minutes and 40 seconds

The lesson is similar to “Aerial recklessness”, lesson 5 - you need to fly through checkpoints above the city and from the runway the course goes to the left. But there is a fundamental difference - during this flight there will be not only the usual yellow checkpoints that you just need to fly through, but green and blue ones. Green checkpoints are those checkpoints where you need to fly to the “knife” position with the specified wing position (right or left wing up). Blue checkpoints are places where you need to fly in an inverted position - a half-roll. If you do not comply with these requirements, a penalty of 5 seconds will be added to the total time for each incorrect checkpoint. If you ignore the requirements completely, then the lesson will not be counted. If you correctly pass a special checkpoint, there will be a bonus - 2 seconds will be subtracted from the total time. Below are the checkpoints as they are:

Numbers 1 and 2 are regular (yellow);
number 3 - “on the knife”, left wing down;
number 4 - regular (yellow);
number 5 (above the bridge) - inverted (half roll);
number 6 - regular (yellow);
number 7 - “on the knife”, right wing down;
numbers 8 and 9 - regular (yellow);
number 10 - “on the knife”, left wing below;
numbers 11, 12 and 13 (between skyscrapers) - ordinary (yellow);
number 14 - “on the knife”, left wing below;
number 15 - regular (yellow);
number 16 - “on the knife”, right wing down;
number 17 - inverted (half-roll);
number 18 - “on the knife”, left wing below;
number 19 - finish.

This concludes the pilot training course. Having earned another plus for yourself, it is advisable to try out the lessons of the flight school in GTA: Online, next to which the above tasks are simply child's play.

 

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